When you think of games that can be referred to as masterpieces, Shadow of the Colossus is definitely in the conversation. Plus, as an experience, we think that it does end rather abruptly and perhaps a few more battles would have elongated the experience without having it overstaying it’s welcome. The only real drawbacks we witnessed in regards to how this game plays is the camera which can be a real pain at times, especially during battles with the colossi. Akin to the way that Silent Hill looks like in the harsh light of 2021. Plus, even in hindsight, the earthy colour palette and the grainy, washed out look offers an aesthetic that is still rather becoming in a nostalgic sort of way. The character models, environmental assets and colossi models are all rendered to perfection. The visual quality even back in 2005 still holds up very well to this day. The environment that the player traverses during this quest is truly a sight to behold. The player will be given time to think, time to question your actions and time to take in the breath-taking scenery that engulfs the player. Not just due to the intense and action-packed battles with the Colossus, but also due to the lulls in between. The gameplay itself is also captivating too. With each strike, you question the morality of your actions and that in a nutshell is the profound power this game has a silent storytelling device. Which makes it all the more gut-wrenching when you have to take them down. These hulking beasts are fearsome but when you come upon them, they seem like docile creatures who do not seek to fight you. The main goal is to rescue your love by killing the Colossus giants of the realm. The most striking and profound aspect of this game comes through the silent storytelling through the actions of the player. This game is a huge debating tool in discussing if games can be considered art and we are here to tell you why in our review of Shadow of the Colossus. Then the horse riding through vast open areas wouldn’t be unlike games within The Legend Of Zelda series. The combat and climbing aspects are somewhat like the Uncharted series. However, if were to draw comparisons, the art style would be much like Ico or The last Guardian. This game plays unlike any other in truth. We are of course, referring to the wonderful Shadow of the Colossus However, it was in 2005 that they would create what is still to this day, their magnum opus.
Team Ico were a studio renowned for creating experiences like this as the had none with Ico. However, there were few studios that had the nerve to step out of the box and create something truly conceptual and unique. Developers were providing games that were elevating every existing genre.
#SHADOW OF THE COLOSSUS PC TORRENT DOWNLOAD PS2#
In an era where the PS2 was the mac-daddy of all consoles, iconic games were flying off the shelves left and right.